Jumat, 20 Maret 2015

Cardfight Vanguard Deck Profile: It's a Bloody Bad End for you!

Hi folks, for today I will be posting about deck profile. This time is Spike Brother deck profile. I know many people doesn't really like this clan, but I think it can be very competitive with the right cards. And do note that my deck profile is for late game finisher.

For this entry, I will only talk about the key cards for this deck's combo

For the main grade 3, we have Bloody Ogle.

This card is the main boss for the late game combo. The legion skill is during the turn that this unit perform legion, when one of our rearguards attack, it will get +5000 power and after that return to bottom deck. That's pretty good for cards like Silver Blaze, Juggernaut Maximum, etc.

The third skill, is by paying the cost of Counter Blast 2 and putting one card into soul when attacking, this unit can superior call a unit from deck. Not much to say about it except for the soul consistency.



The second grade 3, Bad End Dragger. It's the key card for the combo when Bloody Ogle breakride over it. When a spike brother break ride over it, the new vanguard will get +10000 power and a skill. The skill is very interesting and powerful. When a rear guard attack, it will get +10000 power and then return to deck. Combined with Bloody Ogle, a rear guard can get +15000 when attacking a vanguard.

That's it for the grade 3. Now onto the grade 2 section





First up, Frozen Ogle. It's the mate of Bloody Ogle. The skill is during the turn when our vanguard perform legion, after this unit attack, by paying one counter blast and moving this unit to soul, we can superior call a card from the deck. This unit is good  for another attack and also soul maintanance.







Second is Silver Blaze. This unit's skill is when this unit attack a vanguard if our vanguard is in legion, by paying one counterblast this unit can get +10000 power and then return to deck. The skill is amazing and combined with break ride and Ogle legion, this unit can be a 34k beater unboosted, very good for late game attacker.







The last but not least, the unflipper of this deck, Jumbo the Stungun. The skill is when this unit is placed on RC during battle phase, we can Soul Charge 1 card and unflip a damage. Very good to cover the heavy CB of the Ogles.










Now the key grade one units.

First up is Dudley Dan. By counter blasting 2 cards and putting one card into the soul, this unit can call a unit from deck to rear guard circle. It's good for another attack because in this deck's combo, the vanguard will attack after the rearguards.

Second is Spike Brothers Assault Squad. I know this card is kinda underrated by many people. But, this can be a good booster for the rearguards especially Silver Blaze.



For the starting vanguard, I use Mecha Trainer mainly to add Dudley Dan to hand. But, if we already have one, we can just search for PG's or anything else. But, Cyclone Johnny is also an option for additional power boost.









I know this deck may seem to be strange, but let me show you how the end game combo is done


First is by having Breakridden and Legioned Bloody Ogle, Dudley Dan on the VG's back, Frozen Ogle in the left, and Silver Blaze in the right with Assault Squads behind them (any position still works). And also assuming that every RG attack hits (regardless of your opponent's damage) and having 5 open damage.

First attack with Silver Blaze boosted (38k) then return to deck. If the attack hits, Assault Squad will stand.
Then attack with Frozen Ogle boosted (28k) and then use skill to call Jumbo the Stungun. If Frozen's attack hits, Squad will stand again.
Then unflip the damage and soul charge 1. After that attack with Jumbo boosted (27k) and then return to deck.
After this, attack with VG boosted by Dudley Dan (34k). Use Dan skill and Bloody skill to call one Jumbo and One Frozen Ogle.
After the Vanguard's attack, unflip and soulcharge with Jumbo and you still have 2 open damage. Attack with Jumbo boosted (27k) and return to deck again.
After that attack with Frozen boosted (28k) and then use it's skill to call another Frozen from deck.
After that attack with Frozen that was just called (28k), and then use it's skill to call Silver Blaze.
Then Silver Blaze can attack with 38k power again for the final attack.


That's 8 attacks with enormous power. Even better than Ethic Buster Reverse's Cross-BreakRide combo. And I don't think any people can survive this kind of attack during the late game.


Deck List:

Grade 0(17):
1x Mecha Trainer
4x Silence Joker (Crit)
4x Sonic Breaker (Crit)
4x Cheer Girl, Pauline (Draw)
4x Cheer Girl, Tiara (Heal)

Grade 1(14):
4x Cheer Girl, Marilyn
4x Dudley Dan
3x Spike Brothers Assault Squad
3x Medical Manager

Grade 2(11):
4x Frozen Ogle
4x Silver Blaze
3x Jumbo the Stungun

Grade 3(8):
4x Bloody Ogle
4x Bad End Dragger

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